BlastOFF!

September 14th, 2009

Some of the images from the 18 B&W Illustrations I did for the upcoming Bounty Head Bebop BlastOFF! suppliment. Enjoy!

Crossing the wrong man could have dire consequences..

Crossing the wrong man could have dire consequences..

A Bounty Hunter relaxes at a (ahem) night club.

A Bounty Hunter relaxes at a (ahem) night club.

The premiere gambling resort in the solar system!

The premiere gambling resort in the solar system!

Where gang-bangers and Bounty Hunters of dubious nature can unload on their finds.

Where gang-bangers and Bounty Hunters of dubious nature can unload on their 'finds'.

Bounty Hunters must search where their prey might hide.

Bounty Hunters must search where their prey might hide.

Bee Beer is good stuff! Its got honey and electrolytes!

Bee Beer is good stuff! Its got honey and electrolytes!

More BHB: Wilds of Space

August 31st, 2009

A few weeks ago at GenCon, there was a free give-away adventure for those who purchased the Bounty Head Bebop game at the Indi Press Revolution bunker. I was lucky enough to get the job for the artwork. Unfortunately there was a comedy of errors in the printing, and not only was my cover and interior art harshly cropped, but the cover lost it’s color accent and was switched to a blue coloration. I wasn’t pleased, but here are the original pieces I did for the free giveaway adventure!

Coverfinalweb

Wilds of Space Cover

Tigerleapweb

Tiger LEAP!

Tiger Quarter

A successful hunt..

Bounty Head Bebop

July 22nd, 2009

JP ‘Berkazerka’ deHenaut has been working on this game for a while, and his love for the Cowboy BeBop anime is very evident in this fun game. Edited and laid out professionally Mark ‘Thayan’ Reed via his Heroic Publishing label, Bounty Head Bebop is now producing adventure suppliments available for download from RPGNow.com.

That’s where I come in.

In their first supplimental adventure, Ghost in the Machine, I had 3 interior illustrations!

Cyril Davis, Bounty Head!

Cyril Davis, Bounty Head!

 
Big Mike and the hired Psychic

Deck of Many Things

October 7th, 2007

A number of years ago I was running a D&D 3e game and it ran for about 3 years. The characters got pretty high level, about 17-18th or so. Due to the hunting of some young and foolish red dragons, their activities angered an ancient and canny red dragon that visited the town they were currently bivuacked in The adventurers had led a number of refugees from another town deeper in the tundra plains that had been overrun by a horde of mixed orcs, frost giants, and their leader, the mysterious Von Lokari. In order to bribe the red dragon from slaughtering hundreds of refugees, not to mention the near thousand people in the town proper, they offered her some of their most precious magical items and treasures, including the mage’s custom staff that he had spent nearly a year crafting, a magical set of armor that had belonged to a long dead dwarven hero, scrolls containing powerful spells, several magical rings, and a king’s ransom in gems. The red dragon, who was not entirely vicious and petty, thanked them for their generosity, and in turn gave them something in exchange: a deck of cards.

 Laughing, she gathered up her new treasure, and flew off to her hidden lair.

 I then handed them a leather pouch, and they drew out my home-made Deck of Many Things.

Leather Pouch; Silk wrapped DeckUnwrapped, the Deck's backside design

Silk wrapped in a leather bag, the backside of the cards revealed a silver inlaid snowflake design.

The front side of the deck.The Deck revealed

The front sides of the card, and the deck laid out.

Details

Details of the cards:

Top row: Star, Knight, Sun

Bottom Row: Donjon, Thief, Flames

Top Row: The Void, Ring (Gem), Moon, Throne

Bottom Row: Euryale, Comet, The Fates, Balance

Vizier, Key, Idiot, Talons

 

The Fool, Ruin, Death

Of course, as I was gathering them back up, I realized one had escaped my picture taking, having hidden behind another card:

The Jester

The Jester, of course.

To create the cards, I took a sheet of parchement paper and outlined the number of cards I needed, then transferred the sketches I had made over, inking them and cutting out the image. I spray-mounted them onto the back of some extra playing cards (I think they were of the old Dragons! cardgame) and waited intil they dried completely. I then spray-painted the backs in a matte black and again waited until they dried.

I used gold paint on the edges and border, and a silver snowflake stamp for the center design on the back. In my attempt to make them thick and shiny, I used a liquid shellack, which when dried I hoped would make the cards heavier and give them a good shine. It didn’t work too well in the fact that the shellack was not plastic and/or glass-like; it made the cards a bit tacky, and they have a tendancy to stick together if the weather is humid. It actually damaged a couple cards that became stuck together (most notably the Knight) when I was separating them.

Ah well, I was pretty happy with the results. Now I know how to make a set of custom cards.

Introducks

October 1st, 2007

Quack!

 This blog is for reminding myself that I am an artist. My day-to-day life no longer finds me hunched over my sketchbook or drawing table, and I need to keep that part of my head lubricated for use. Hence, this werks blog. Inspired by Becca’s Crazy Projects, I will record my various activities, even if they are only peripherally artistical, such as the Great Bathroom Project of 2006, in which I discovered that I could never flip houses for a living.